Monday, May 10, 2010

FarSeer in Microsoft Surface

Last year (2009) I ported Farseer physics engine to Microsoft Surface. With that I was able to do same demo projects. You can see some of the videos of the apps [1], [2], [3], [4]. One of these sample projects was even shown at the keynote of Microsoft Dev Days 2009.

Since several people asked me for the source code, I'm putting it here, available for download. It was developed on older versions of farseer and of Surface sdk, but I was informed it is still working under current versions. If you download and use it, please be so kind as to leave a comment.

I talked with the people responsible for Farseer about the possibility of having Surface was one of the platforms, but their response was:

genbox: "... I don't see Microsoft Surface being the next huge gaming platform in the near future. :) If I include it in the source tree, a couple of people might download it and have good use of it, but I would also have to maintain the code. Every time I change the API in Farseer Physics each change must be implemented into the samples too - We are simply too few people (and don't have the hardware) to maintain a huge selection of samples on different platforms."

1 comment:

123 said...

Hi there,
I've used the code quite extensively over the past few months. It was a very helpful and easy way to learn how to use Farseer on the Surface.

Thanks very much!